Abstract
This chapter describes a game-based approach to teaching social problem solving skills. This chapter presents the background, literature review, development and evaluation of a social problem-solving game, Socialdrome, for use with primary school going children in Singapore. The game sought to intentionally teach children to identify and manage feelings, exercise self-control, solve social problems and negotiate conflict situations. This chapter has two objectives. First, we describe the design of Socialdrome, which is in alignment with instructional design and game design principles. In Study 1, we reported a formative evaluation of the game. This led to further refinements of the game. Second, we presented Study 2, an investigation of the learning outcomes and user acceptance arising from using Socialdrome. Here, a summative evaluation of the game in a formal classroom setting was reported. We concluded with directions for future work.
Original language | English |
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Title of host publication | Ophthalmology |
Subtitle of host publication | Breakthroughs in Research and Practice |
Publisher | IGI Global |
Pages | 525-553 |
Number of pages | 29 |
ISBN (Electronic) | 9781522552000 |
ISBN (Print) | 9781522551980 |
DOIs | |
Publication status | Published - Jan 1 2018 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2018 by IGI Global.
ASJC Scopus Subject Areas
- General Social Sciences