Blending of socializing, gaming and information-related activities in mobile social application prototypes: Cues for research, design and development

Thara Ravindran*, Alton Y.K. Chua, Dion Hoe Lian Goh

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Mobile social applications are becoming increasingly popular with a growing number of users turning to mobile devices for socializing, information sharing, retrieval or related activities, and/or gaming. The increased interest in the domain has resulted in numerous application prototypes being reported in the recent years that combine elements of socializing, gaming, and information related activities, powered by an ability to pinpoint user location, (location sensitivity), a feature touted to be a key characteristic of modern mobile applications. By varying the mix of one or few of the above elements, the prototypes are able to provide interesting and novel features and functionalities for their respective target user groups. In this paper, we provide an overview of sixteen research prototypes in the genre of mobile social applications reported in the last three years, followed by an analysis which reveals a trend towards designs that aim to provide higher levels of location sensitivity to support different shades of socializing, diverse information related functions and an assortment of embedded games.

Original languageEnglish
Title of host publication2011 International Conference on Information Science and Applications, ICISA 2011
DOIs
Publication statusPublished - 2011
Externally publishedYes
Event2011 International Conference on Information Science and Applications, ICISA 2011 - Jeju Island, Korea, Republic of
Duration: Apr 26 2011Apr 29 2011

Publication series

Name2011 International Conference on Information Science and Applications, ICISA 2011

Conference

Conference2011 International Conference on Information Science and Applications, ICISA 2011
Country/TerritoryKorea, Republic of
CityJeju Island
Period4/26/114/29/11

ASJC Scopus Subject Areas

  • Computer Science Applications
  • Information Systems

Keywords

  • Evaluation
  • Location sensitivity
  • Mobile social applications
  • Mobile social games
  • Mobile social software
  • MoSoSo

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