Cultural Differences in Digital Game Experiences: Psychological Responses to Avatar and Game Environments

Kwan Min Lee, Young June Sah*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

1 Citation (Scopus)

Abstract

The literature proposes that East Asians have a holistic view focusing on both salient objects and their backgrounds, whereas Westerners maintain an analytic view paying attention to focal objects and their attributes. Moreover, East Asians stress interdependency of self, while Westerners emphasize independency of self. The current study examined how cultural differences in world views and selfconstruals influence players' digital game experience, including visual attention, avatar identification, sense of agency, and spatial presence. Supporting the hypotheses, results showed that South Korean participants, compared to European participants, did pay greater attention to background objects, feel greater spatial presence, and lower agency over their avatar. Participants also differed in the association between spatial presence and enjoyment: spatial presence positively predicted enjoyment for South Korean participants, but not for European participants. Theoretical and practical implications of the study are discussed.

Original languageEnglish
Article number313186
JournalInternational Journal of Gaming and Computer-Mediated Simulations
Volume14
Issue number1
DOIs
Publication statusPublished - 2022
Externally publishedYes

Bibliographical note

Publisher Copyright:
Copyright © 2022, IGI Global.

ASJC Scopus Subject Areas

  • Computer Science Applications

Keywords

  • Avatar Identification
  • Cultural Difference
  • Sense of Agency
  • Spatial Presence
  • Visual Attention

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