Abstract
The use of digital game-based learning has grown rapidly in recent years, including in information literacy (IL) education. However, many efforts have failed because users are not involved in the design process. The present study adopts a user-centered design approach to evaluate an educational IL game prototype, with data analyzed based on Pedagogical Playability Heuristics.
Original language | English |
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Title of host publication | Digital Libraries |
Subtitle of host publication | Providing Quality Information - 17th International Conference on Asia-Pacific Digital Libraries, ICADL 2015, Proceedings |
Editors | Robert B. Allen, Jane Hunter, Marcia L. Zeng |
Publisher | Springer Verlag |
Pages | 302-303 |
Number of pages | 2 |
ISBN (Print) | 9783319279732 |
Publication status | Published - 2015 |
Externally published | Yes |
Event | 17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 - Seoul, Korea, Republic of Duration: Dec 9 2015 → Dec 12 2015 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 9469 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 |
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Country/Territory | Korea, Republic of |
City | Seoul |
Period | 12/9/15 → 12/12/15 |
Bibliographical note
Publisher Copyright:© Springer International Publishing Switzerland 2015.
ASJC Scopus Subject Areas
- Theoretical Computer Science
- General Computer Science
Keywords
- Digital game-based learning
- Information literacy
- Pedagogical playability heuristics
- User evaluation