Investigating effects of exergames on exercise intentions among young-old and old-old

Xuexin Xu, Yin Leng Theng, Jinhui Li, Pham Tan Phat

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Citations (Scopus)

Abstract

This study examined the effects of exergames have on the elderly's exercise intentions, and analyzed the difference between young-old and old-old cohorts. A three-week quasi-experiment (N=24) was conducted. Results of a two-way ANOVA showed a significant positive change in exercise intentions among the young-old after playing exergames, whereas exercise intentions among the old-old remained unchanged. Another two-way ANOVA showed little significant interaction effects between exergames and gender. The paper further discussed the design implications and appropriate interventions which promote active ageing via exergames for the young-old and old-old cohorts.

Original languageEnglish
Title of host publicationCHI EA 2016
Subtitle of host publication#chi4good - Extended Abstracts, 34th Annual CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Pages2961-2968
Number of pages8
ISBN (Electronic)9781450340823
DOIs
Publication statusPublished - May 7 2016
Externally publishedYes
Event34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016 - San Jose, United States
Duration: May 7 2016May 12 2016

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume07-12-May-2016

Conference

Conference34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016
Country/TerritoryUnited States
CitySan Jose
Period5/7/165/12/16

Bibliographical note

Publisher Copyright:
© 2016 Authors.

ASJC Scopus Subject Areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

Keywords

  • Exercise intention
  • Exergames
  • Two-way ANOVA
  • Young-old and old-old

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