Investigating sociability and affective responses of elderly users through digitally-mediated exercises: A case of the Nintendo Wii

Yin Leng Theng, Pei Foon Teo, Phuong Huynh Truc

Research output: Chapter in Book/Report/Conference proceedingConference contribution

21 Citations (Scopus)

Abstract

Worldwide, the growing number of senior citizens is a major source of concern in many countries. Recent developments in digitally mediated games aim to encourage exercise among users. It is generally reported in the well established Technology Acceptance Model (TAM) that users’ positive perceptions of ease of use and usefulness with IT systems will be sufficient to predict users’ behavioural intention to use the systems. This paper describes a study to explore effects of digitally-mediated exercises such as those in Nintendo Wii on elderly users. We first developed a theoretical model based on TAM linking the antecedents into the key factors using information acquired from an extended literature review. We then undertook a survey of thirty elderly participants at a senior citizens centre in Singapore. Data collection was carried out via a self reported questionnaire and video observation. Through the use of statistical tests, our findings showed that perceived ease of use and perceived health value were determinants of perceived usefulness. Perceived affective response mediates the influence of perceived usefulness on satisfaction, leading to elderly users’ behavioural intention to use. The paper concludes with a discussion on the design and impact of digitally mediated games for elderly users.

Original languageEnglish
Title of host publicationHuman-Computer Interaction - 2nd IFIP TC 13 Symposium, HCIS 2010 Held as Part of WCC 2010, Proceedings
EditorsPeter Forbrig, Fabio Paterno, Annelise Mark Pejtersen
PublisherSpringer New York LLC
Pages152-162
Number of pages11
ISBN (Print)9783642152306
DOIs
Publication statusPublished - 2010
Externally publishedYes
Event2nd IFIP TC 13 Symposium on Human-Computer Interaction, HCIS 2010 Held as Part of 21st IFIP World Computer Congress, WCC 2010 - Brisbane, Australia
Duration: Sept 20 2010Sept 23 2010

Publication series

NameIFIP Advances in Information and Communication Technology
Volume332
ISSN (Print)1868-4238
ISSN (Electronic)1868-422X

Conference

Conference2nd IFIP TC 13 Symposium on Human-Computer Interaction, HCIS 2010 Held as Part of 21st IFIP World Computer Congress, WCC 2010
Country/TerritoryAustralia
CityBrisbane
Period9/20/109/23/10

Bibliographical note

Publisher Copyright:
© IFIP International Federation for Information Processing 2010.

ASJC Scopus Subject Areas

  • Information Systems
  • Computer Networks and Communications
  • Information Systems and Management

Keywords

  • Elderly users
  • Emotive responses
  • Healthcare
  • Perceived usability
  • Perceived usefulness
  • Senior citizens
  • Sociability
  • Technology Acceptance Model
  • Wii

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