Abstract
Conventionally, human-controlled and machine-controlled virtual characters are studied separately under different theoretical frameworks based on the ontological nature of the particular virtual character. However, in recent years, the technological advancement has made the boundaries between human and machine agency increasingly blurred. This manuscript proposes a theoretical framework that can explain how various virtual characters, regardless of their ontological agency, can be treated as unique social actors with a focus on perceived authenticity. Specifically, drawing on the authenticity model in computer-mediated communication proposed by Lee (2020) and a typology of virtual characters, a multi-layered perceived authenticity model is proposed to demonstrate how virtual characters do not have to be perceived as humans and yet can be perceived as authentic to their human interactants.
Original language | English |
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Article number | 1033709 |
Journal | Frontiers in Virtual Reality |
Volume | 3 |
DOIs | |
Publication status | Published - Nov 25 2022 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:Copyright © 2022 Huang and Jung.
ASJC Scopus Subject Areas
- Human-Computer Interaction
- Computer Science Applications
- Computer Graphics and Computer-Aided Design
Keywords
- agency
- artificial agents
- human-likeness
- human-machine communication
- perceived authenticity
- perceived realness
- virtual characters