Perceived authenticity of virtual characters makes the difference

Junru Huang*, Younbo Jung*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

6 Citations (Scopus)

Abstract

Conventionally, human-controlled and machine-controlled virtual characters are studied separately under different theoretical frameworks based on the ontological nature of the particular virtual character. However, in recent years, the technological advancement has made the boundaries between human and machine agency increasingly blurred. This manuscript proposes a theoretical framework that can explain how various virtual characters, regardless of their ontological agency, can be treated as unique social actors with a focus on perceived authenticity. Specifically, drawing on the authenticity model in computer-mediated communication proposed by Lee (2020) and a typology of virtual characters, a multi-layered perceived authenticity model is proposed to demonstrate how virtual characters do not have to be perceived as humans and yet can be perceived as authentic to their human interactants.

Original languageEnglish
Article number1033709
JournalFrontiers in Virtual Reality
Volume3
DOIs
Publication statusPublished - Nov 25 2022
Externally publishedYes

Bibliographical note

Publisher Copyright:
Copyright © 2022 Huang and Jung.

ASJC Scopus Subject Areas

  • Human-Computer Interaction
  • Computer Science Applications
  • Computer Graphics and Computer-Aided Design

Keywords

  • agency
  • artificial agents
  • human-likeness
  • human-machine communication
  • perceived authenticity
  • perceived realness
  • virtual characters

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