Perceptions of mobile human computation games: A study of engagement and information quality

Dion Hoe Lian Goh*, Khasfariyati Razikin, Alton Y.K. Chua

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Mobile Human Computer Games (HCGs) are applications that aim to generate useful computations as a byproduct of gameplay. As user participation in HCGs is critical for success, the game mechanics should engage users so that they remain motivated to contribute their time and effort. In this paper, we investigate user perceptions of engagement and information quality of a mobile HCG by comparing these attributes against a non-game-based mobile content sharing application. Results suggest that the mobile HCG enabled participants to occupy their leisure time but the content contributed was not as relevant as those contributed in the non-game-based application. Additionally, the ability to control the application and completeness of content influenced intention to use the mobile HCG. Implications of this study are discussed.

Original languageEnglish
Title of host publication7th International Conference on Digital Information Management, ICDIM 2012
Pages346-351
Number of pages6
DOIs
Publication statusPublished - 2012
Externally publishedYes
Event7th International Conference on Digital Information Management, ICDIM 2012 - Macau, Macao
Duration: Aug 22 2012Aug 24 2012

Publication series

Name7th International Conference on Digital Information Management, ICDIM 2012

Conference

Conference7th International Conference on Digital Information Management, ICDIM 2012
Country/TerritoryMacao
CityMacau
Period8/22/128/24/12

ASJC Scopus Subject Areas

  • Information Systems

Keywords

  • Experiment
  • Human computation games
  • Location-based content
  • Mobile devices
  • User study

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