Abstract
Information literacy (IL) has been of growing concern in education, at the workplace, and in daily life. The need for IL is also important for students, especially university students, as they routinely search for and synthesize information from multiple sources for various knowledge-intensive tasks such as writing a term paper. Given the infeasibility of face-to-face presentations to more than a fraction of students, digital technologies present an opportunity for librarians to reinvent the delivery of library services. Thus this study aims to design a digital IL game, by using participatory design approach. The data collected from the participatory designworkshop were analyzed based on GameFlow Model, and the result of one prototype is described. Implications of our work on game design are also discussed.
Original language | English |
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Title of host publication | The Emergence of Digital Libraries - Research and Practices - 16th International Conference on Asia-Pacific Digital Libraries, ICADL 2014, Proceedings |
Editors | Kulthida Tuamsuk, Adam Jatowt, Edie Rasmussen |
Publisher | Springer Verlag |
Pages | 354-364 |
Number of pages | 11 |
ISBN (Electronic) | 9783319128221 |
DOIs | |
Publication status | Published - 2014 |
Externally published | Yes |
Event | 16th International Conference on Asia-Pacific Digital Libraries, ICADL 2014 - Chiang Mai, Thailand Duration: Nov 5 2014 → Nov 7 2014 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 8839 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 16th International Conference on Asia-Pacific Digital Libraries, ICADL 2014 |
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Country/Territory | Thailand |
City | Chiang Mai |
Period | 11/5/14 → 11/7/14 |
Bibliographical note
Publisher Copyright:© Springer International Publishing Switzerland 2014.
ASJC Scopus Subject Areas
- Theoretical Computer Science
- General Computer Science
Keywords
- Digital games
- Information literacy
- Information search process
- Low-fidelity prototype
- Participatory design
- Storyboard