Abstract
Human Computation Games (HCGs) harness human intelligence to tackle computational problems. As in any game, a fundamental mechanism in a HCG is its reward system. In this paper, we investigate how virtual reward systems evoke perceptions of enjoyment in HCGs. Three mobile applications for location-based content sharing (named Track, Badge and Share) were developed for an experimental study. The Track version offered a points-based reward system for actions such as contribution of content. The Badge version offered different badges for collection while the Share version served as a control which did not have any virtual reward system. The experiment had a counterbalanced, within-subjects design. For each application, participants performed a series of tasks after which a questionnaire survey was administered. Results showed the Track and Badge applications were perceived to have more accurate and complete content than the control (Share) application. Further, participants reported being more engaged when using the former two applications.
Original language | English |
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Title of host publication | Human-Computer Interaction |
Subtitle of host publication | Interaction Technologies - 17th International Conference, HCI International 2015, Proceedings |
Editors | Masaaki Kurosu |
Publisher | Springer Verlag |
Pages | 596 |
Number of pages | 1 |
ISBN (Print) | 9783319209159 |
DOIs | |
Publication status | Published - 2015 |
Externally published | Yes |
Event | 17th International Conference on Human-Computer Interaction, HCI International 2015 - Los Angeles, United States Duration: Aug 2 2015 → Aug 7 2015 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 9170 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 17th International Conference on Human-Computer Interaction, HCI International 2015 |
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Country/Territory | United States |
City | Los Angeles |
Period | 8/2/15 → 8/7/15 |
Bibliographical note
Publisher Copyright:© Springer International Publishing Switzerland 2015.
ASJC Scopus Subject Areas
- Theoretical Computer Science
- General Computer Science
Keywords
- Badges
- Enjoyment
- Experiments
- Human computation games
- Output quality
- Points
- Reward systems