TY - GEN
T1 - Do games motivate mobile content sharing?
AU - Goh, Dion Hoe Lian
AU - Lee, Chei Sian
AU - Chua, Alton Yeow Kuan
PY - 2010
Y1 - 2010
N2 - Indagator (Latin for explorer) is a game which incorporates multiplayer, pervasive gaming elements into mobile content sharing. Indagator allows users to annotate real world locations with multimedia content, and concurrently, provide opportunities for play through creating and engaging interactive game elements, earning currency, and socializing. A user study of Indagator was conducted to examine the impact of the usability of Indagator's content sharing and gaming features, as well as demographic profiles on participants' motivation to use the application. Participants felt that the features in Indagator were able to support the objectives of content sharing and gaming, and that the idea of gaming could be a motivator for content sharing. In terms of motivation to use, usability of Indagator's gaming features, gender and participants' familiarity with mobile gaming emerged as significant predictors. Implications and future research directions are discussed.
AB - Indagator (Latin for explorer) is a game which incorporates multiplayer, pervasive gaming elements into mobile content sharing. Indagator allows users to annotate real world locations with multimedia content, and concurrently, provide opportunities for play through creating and engaging interactive game elements, earning currency, and socializing. A user study of Indagator was conducted to examine the impact of the usability of Indagator's content sharing and gaming features, as well as demographic profiles on participants' motivation to use the application. Participants felt that the features in Indagator were able to support the objectives of content sharing and gaming, and that the idea of gaming could be a motivator for content sharing. In terms of motivation to use, usability of Indagator's gaming features, gender and participants' familiarity with mobile gaming emerged as significant predictors. Implications and future research directions are discussed.
KW - Mobile content sharing game
KW - motivations
KW - social computing
KW - usability
KW - user evaluation
UR - http://www.scopus.com/inward/record.url?scp=77955444415&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77955444415&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-13654-2_8
DO - 10.1007/978-3-642-13654-2_8
M3 - Conference contribution
AN - SCOPUS:77955444415
SN - 3642136532
SN - 9783642136535
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 61
EP - 70
BT - Role of Digital Libraries in a Time of Global Change - 12th International Conference on Asia-Pacific Digital Libraries, ICADL 2010, Proceedings
T2 - 12th International Conference on Asia-Pacific Digital Libraries, ICADL 2010
Y2 - 21 June 2010 through 25 June 2010
ER -