Abstract
Human Computation Games (HCGs) are games that harness human intelligence to tackle computational problems. Put differently, they are a means of crowd sourcing via games. Due to this entertainment-output generation duality, perceived enjoyment and perceived quality of outputs are potentially important determinants of HCG usage. This study adopts a multidimensional view of perceived enjoyment and output quality to investigate their influence on intention to use HCGs. This is done using SPLASH, our developed mobile HCG for crowdsourcing location-based content. Since SPLASH comprises various gaming features, we further study how the different dimensions of enjoyment vary across them. Using a survey of 105 undergraduate and graduate students, findings validated the multidimensionality of perceived enjoyment and output quality and showed their differing influence. As well, the different gaming features elicited different perceptions of enjoyment. Our results thus suggest that HCGs can be used for crowdsourcing tasks if they can fulfill enjoyment and assure output quality.
Original language | English |
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Title of host publication | Digital Libraries |
Subtitle of host publication | Providing Quality Information - 17th International Conference on Asia-Pacific Digital Libraries, ICADL 2015, Proceedings |
Editors | Robert B. Allen, Jane Hunter, Marcia L. Zeng |
Publisher | Springer Verlag |
Pages | 52-63 |
Number of pages | 12 |
ISBN (Print) | 9783319279732 |
DOIs | |
Publication status | Published - 2015 |
Externally published | Yes |
Event | 17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 - Seoul, Korea, Republic of Duration: Dec 9 2015 → Dec 12 2015 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 9469 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 |
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Country/Territory | Korea, Republic of |
City | Seoul |
Period | 12/9/15 → 12/12/15 |
Bibliographical note
Publisher Copyright:© Springer International Publishing Switzerland 2015.
ASJC Scopus Subject Areas
- Theoretical Computer Science
- General Computer Science
Keywords
- Crowdsourcing
- Enjoyment
- Human computation games
- Location-based content
- Mobile devices
- Output quality