Investigating the antecedents of playing games for crowdsourcing location-based content

Dion Hoe-Lian Goh*, Ei Pa Pa Pe-Than, Chei Sian Lee

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Human Computation Games (HCGs) are games that harness human intelligence to tackle computational problems. Put differently, they are a means of crowd sourcing via games. Due to this entertainment-output generation duality, perceived enjoyment and perceived quality of outputs are potentially important determinants of HCG usage. This study adopts a multidimensional view of perceived enjoyment and output quality to investigate their influence on intention to use HCGs. This is done using SPLASH, our developed mobile HCG for crowdsourcing location-based content. Since SPLASH comprises various gaming features, we further study how the different dimensions of enjoyment vary across them. Using a survey of 105 undergraduate and graduate students, findings validated the multidimensionality of perceived enjoyment and output quality and showed their differing influence. As well, the different gaming features elicited different perceptions of enjoyment. Our results thus suggest that HCGs can be used for crowdsourcing tasks if they can fulfill enjoyment and assure output quality.

Original languageEnglish
Title of host publicationDigital Libraries
Subtitle of host publicationProviding Quality Information - 17th International Conference on Asia-Pacific Digital Libraries, ICADL 2015, Proceedings
EditorsRobert B. Allen, Jane Hunter, Marcia L. Zeng
PublisherSpringer Verlag
Pages52-63
Number of pages12
ISBN (Print)9783319279732
DOIs
Publication statusPublished - 2015
Externally publishedYes
Event17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 - Seoul, Korea, Republic of
Duration: Dec 9 2015Dec 12 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9469
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015
Country/TerritoryKorea, Republic of
CitySeoul
Period12/9/1512/12/15

Bibliographical note

Publisher Copyright:
© Springer International Publishing Switzerland 2015.

ASJC Scopus Subject Areas

  • Theoretical Computer Science
  • General Computer Science

Keywords

  • Crowdsourcing
  • Enjoyment
  • Human computation games
  • Location-based content
  • Mobile devices
  • Output quality

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