TY - GEN
T1 - Looking for a good time
T2 - 2010 10th International Conference on Cyberworlds, CW 2010
AU - Low, Guanghao
AU - Goh, Dion Hoe Lian
AU - Lee, Chei Sian
PY - 2010
Y1 - 2010
N2 - Indagator is a mobile application which incorporates multiplayer, pervasive gaming elements into content sharing. The application allows users to annotate physical locations with multimedia content (annotations), and concurrently, provide opportunities for play through creating and engaging interactive game elements, earning points, and socializing. This paper examines the motivations for accessing and viewing annotations in Indagator, and highlights the influence of introducing games to mobile content sharing applications in general. Participants used Indagator for one week and were thereafter interviewed. Results were drawn by triangulating data from the interview, server logs, and the content of the annotations accessed. Three overarching motivation categories for accessing annotations emerged from our analysis - Facts, Friends, and Fun. Further, participants generally felt that games would sustain their interest in accessing annotations in the long run. Implications of our work are also discussed.
AB - Indagator is a mobile application which incorporates multiplayer, pervasive gaming elements into content sharing. The application allows users to annotate physical locations with multimedia content (annotations), and concurrently, provide opportunities for play through creating and engaging interactive game elements, earning points, and socializing. This paper examines the motivations for accessing and viewing annotations in Indagator, and highlights the influence of introducing games to mobile content sharing applications in general. Participants used Indagator for one week and were thereafter interviewed. Results were drawn by triangulating data from the interview, server logs, and the content of the annotations accessed. Three overarching motivation categories for accessing annotations emerged from our analysis - Facts, Friends, and Fun. Further, participants generally felt that games would sustain their interest in accessing annotations in the long run. Implications of our work are also discussed.
KW - Indagator
KW - Information seeking
KW - Mobile content sharing game
KW - Motivations
KW - Social computing
UR - http://www.scopus.com/inward/record.url?scp=78751499528&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=78751499528&partnerID=8YFLogxK
U2 - 10.1109/CW.2010.64
DO - 10.1109/CW.2010.64
M3 - Conference contribution
AN - SCOPUS:78751499528
SN - 9780769542157
T3 - Proceedings - 2010 International Conference on Cyberworlds, CW 2010
SP - 231
EP - 238
BT - Proceedings - 2010 International Conference on Cyberworlds, CW 2010
Y2 - 20 October 2010 through 22 October 2010
ER -