Abstract
Human Computation Games (HCGs) harness human intelligence through games to address computational problems. Collaboration and competition have emerged as the most commonly used HCG genres. Yet, little research has examined the effects of such genres on players’ perceptions. Through an experimental study with 95 participants, this study investigates the effects of collaboration and competition on perceived enjoyment and output quality in mobile content sharing HCGs. The findings suggest that competition yielded better perception of output accuracy than collaboration. However, players derived more behavioral enjoyment from collaboration than competition in HCGs. The implications of these findings are discussed.
Original language | English |
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Title of host publication | Digital Libraries |
Subtitle of host publication | Providing Quality Information - 17th International Conference on Asia-Pacific Digital Libraries, ICADL 2015, Proceedings |
Editors | Robert B. Allen, Jane Hunter, Marcia L. Zeng |
Publisher | Springer Verlag |
Pages | 246-251 |
Number of pages | 6 |
ISBN (Print) | 9783319279732 |
DOIs | |
Publication status | Published - 2015 |
Externally published | Yes |
Event | 17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 - Seoul, Korea, Republic of Duration: Dec 9 2015 → Dec 12 2015 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 9469 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 |
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Country/Territory | Korea, Republic of |
City | Seoul |
Period | 12/9/15 → 12/12/15 |
Bibliographical note
Publisher Copyright:© Springer International Publishing Switzerland 2015.
ASJC Scopus Subject Areas
- Theoretical Computer Science
- General Computer Science
Keywords
- Enjoyment
- Human Computation Games
- Information sharing
- Location-based content
- Mobile multiplayer games
- Output quality