Understanding location-based information sharing in a mobile human computation game

Dion Hoe Lian Goh*, Khasfariyati Razikin, Alton Y.K. Chua, Chei Sian Lee, Keng Tiong Tan

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

Human Computation Games (HCGs), harness the element of fun from games and information is generated as a byproduct of gameplay. A number of location-based mobile HCGs have emerged recently. Understanding actual usage and usability issues is crucial in identifying the challenges users face while using such applications. We introduce SPLASH (Seek, PLAy, SHare), a mobile HCG that blends gameplay with location-based information sharing. This paper also highlights the actual usage and users' perspective of SPLASH by 40 participants who took part in an evaluation of the application. Participants kept a six day diary and completed a post study questionnaire. Results suggested the participants were encouraged to contribute to information by the games in SPLASH. The implications of this study are discussed.

Original languageEnglish
Title of host publicationProceedings - 2011 IEEE International Conferences on Internet of Things and Cyber, Physical and Social Computing, iThings/CPSCom 2011
Pages209-216
Number of pages8
DOIs
Publication statusPublished - 2011
Externally publishedYes
Event2011 IEEE International Conference on Internet of Things, iThings 2011 and 4th IEEE International Conference on Cyber, Physical and Social Computing, CPSCom 2011 - Dalian, China
Duration: Oct 19 2011Oct 22 2011

Publication series

NameProceedings - 2011 IEEE International Conferences on Internet of Things and Cyber, Physical and Social Computing, iThings/CPSCom 2011

Conference

Conference2011 IEEE International Conference on Internet of Things, iThings 2011 and 4th IEEE International Conference on Cyber, Physical and Social Computing, CPSCom 2011
Country/TerritoryChina
CityDalian
Period10/19/1110/22/11

ASJC Scopus Subject Areas

  • Computer Networks and Communications

Keywords

  • Human computation game
  • Information sharing
  • Location-based information
  • Mobile game
  • User study

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