Understanding perceived gratifications for mobile content sharing and retrieval in a game-based environment

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

The confluence of mobile content sharing and pervasive gaming yields new opportunities for developing novel applications on mobile devices. Yet, studies on users' attitudes and behaviors related to mobile gaming, content sharing and retrieval activities have been lacking. For this reason, the objectives of this paper are two-fold. One, it proposes MARGE, a game which incorporates multiplayer, role-playing pervasive gaming elements into mobile content sharing activities. Two, it seeks to uncover the motivations for content sharing and content retrieval within a game-based environment. Informed by the uses and gratifications paradigm, a survey was designed and administered to 163 graduate students from two large universities. The findings revealed that perceived gratifications factors related to self, personal status and relationship maintenance were significant predictors for content sharing while information quality was a significant predictor for content retrieval. This paper concludes by presenting the implications, limitations and future research directions.

Original languageEnglish
Title of host publicationActive Media Technology - 5th International Conference, AMT 2009, Proceedings
Pages183-194
Number of pages12
DOIs
Publication statusPublished - 2009
Externally publishedYes
Event5th International Conference on Active Media Technology, AMT 2009 - Beijing, China
Duration: Oct 22 2009Oct 24 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5820 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference5th International Conference on Active Media Technology, AMT 2009
Country/TerritoryChina
CityBeijing
Period10/22/0910/24/09

ASJC Scopus Subject Areas

  • Theoretical Computer Science
  • General Computer Science

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